Autocad Explode command | haberdizi

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Autocad Explode command

Select objects:  Use an object selection method and press ENTER when you finish

The color, linetype, and lineweight of any exploded object might change. Other results differ depending on the type of compound object you’re exploding. See the following list of objects that can be exploded and the results for each.

Note  If you’re using a script or an ObjectARXâ„¢ function, you can explode only one object at a time.

2D and Lightweight Polyline

Discards any associated width or tangent information. For wide polylines, AutoCAD places the resulting lines and arcs along the center of the polyline.

3D Polyline

Explodes into line segments. Any linetype assigned to the 3D polyline is applied to each resulting line segment.

3D Solid

Explodes planar surfaces into regions. Nonplanar surfaces explode into bodies.

Arc

If within a nonuniformly scaled block, explodes into elliptical arcs.

Block

Removes one grouping level at a time. If a block contains a polyline or a nested block, exploding the block exposes the polyline or nested block object, which must then be exploded to expose its individual objects.

Blocks with equal X, Y, and Z scales explode into their component objects. Blocks with unequal X, Y, and Z scales (nonuniformly scaled blocks) might explode into unexpected objects.

When nonuniformly scaled blocks contain objects that cannot be exploded, they are collected into an anonymous block (named with a “*E” prefix) and referenced with the nonuniform scaling. If all the objects in such a block cannot be exploded, the selected block reference will not be exploded. Body, 3D Solid, and Region entities in a nonuniformly scaled block cannot be exploded.

Exploding a block that contains attributes deletes the attribute values and redisplays the attribute definitions.

Blocks inserted with MINSERT and external references (xrefs) and their dependent blocks cannot be exploded.

Body

Explodes into a single-surface body (nonplanar surfaces), regions, or curves.

Circle

If within a nonuniformly scaled block, explodes into ellipses.

Leaders

Explodes into lines, splines, solids (arrow heads), block inserts (arrow heads, annotation blocks), multiline text, or tolerance objects, depending on the leader.

Multiline text

Explodes into text objects.

Multiline

Explodes into lines and arcs.

Polyface Mesh

Explodes one-vertex meshes into a point object. Two-vertex meshes explode into a line. Three-vertex meshes explode into 3D faces.

Region

Explodes into lines, arcs, or splines.


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